Vampire Crawlers v1.5.1 TID: 010040502453E000 BID: EE2C9ED5E1CC3E55
[pspmaster created by breeze 108.9, thanks and credits to TomSwitch]
做这个版本金手指最让我崩溃的是搜索到第7层指针深度时breeze108.9必定崩溃,,根据TomSwitch之前的旧版金手指,这个游戏的指针链需要搜到第7层才是全对的,但pointer search depth 6就prompt: memory limit reached 还是dsrules提醒我是不是内存用满了,果真,请教TomSwitch后他建议下图offset 2改成1后成功解决指针搜索到深度7不崩溃,顺利完成指针查找,让我得以重做所有指针code.
TomSwitch原话:
PS: If the game is unity and the target is a field in a Klass set to 1 and just save yourself some time
PPS: If your target is in a managed object, the nearest offset is the correct one.
Exception: Developers are human, and humans can do things however they like, without being constrained by logic or conventions.
你们若遇到类似搜索指针深度到一定程度后若报内存上限到,再按R到下一层breeze崩溃就可以参照这个修改就可以深到更下一层指针搜索:
P.S Unity游戏指针链路是要优选B8链路才是稳定的,优先采用 B8+00+... 指针链来做code才会是稳定的指针链。
P.P.S 搜索浮点数的数据,比如吸血鬼爬行者的这个游戏的HP,MANA,色子等全是浮点数, 请用u32 == ** 来搜索,比如HP,你看到的是75 ,其实它可能是75+/- 1范围内的任何浮点数,比如 75.12345, 或74.89756,都会显示为75,这时用 u32 == ** 来搜 75 才会正确搜到。